NPC Character Arcs
10 months ago
– Sun, Oct 29, 2023 at 05:50:19 PM
Hello, dear supporters!
We've been working on something we're genuinely excited about: Character Arcs for NPCs. Our one-page taverns are not just about locations, but also about the interesting characters you meet. To make these interactions even more memorable, we're giving some of our NPCs their own mini character arcs. This means that as players revisit or hear about these NPCs, they might notice them evolving, facing challenges, or even changing professions. It’s a small touch that adds layers of depth to your world, and we hope it'll make your sessions even more dynamic and memorable!
Inciting incident is WAY better than Quest giving ( I think... )
11 months ago
– Sat, Oct 28, 2023 at 05:58:03 AM
Hey amazing backers!
Today, I'm discussing ideas for plot hooks and quests in our one-page taverns. Instead of the typical quest-giving method, we're borrowing the concept of "Inciting Incidents" from movies. These are story-driven events (a break in the status quo) or moments that naturally engage the players. Picture this: instead of an NPC simply handing out a quest, an event unfolds right before the players' eyes, compelling them to make decisions and take action. I'm exploring ways to heighten player engagement with the NPC when this inciting incident occurs.
Example: When the players arrive at the "Abyssal Bite Inn", a bard from the tavern notices the bard in the players' group. He approaches him and hands over an instrument made from the bones of the monster. As the player begins to play, he is astounded by the melodies and music he's producing. Thus, if anything were to happen to this instrument or NPC, this player would be EXTREMELY motivated to help and engage in every quest, plot hook, etc.